7	1024
0	0.97	0	5.1	1	sand.jpg
10	800	0.1	0.7	1	txt001.jpg
1000	3000	0.7	5	1	txt005.jpg
50	500	5.1	5.1	1	txt004.jpg
1	500	0	50	1	txt_fields_eu.jpg
0	10000	0	50	1	dense_txt001.jpg
0	1000	0	5	1	txt_mountain_rock.jpg

0

// description of scenery texture files

num_textures, max_texture_width
min_alt, max_alt, min_slope, max_slope, probability, texture_name
...
num_arrays
width, height, array_size, elements, texture_bits, texture_name
...

Notes:

texture_width is the maximum width in meters this texture can cover.
probability is the brobability this texture is used even if conditions are met.
texture_bits is a binary combination of power of two of texture index for
which this array is active, for example if array is to be active for
texture index 2 and 3 texture_bits = 4+8 = 0x0C

